Invincible review and Thoughts4chaos
After successfully hypothesizing who would be the mystery collaborator, I was left mouth agape after watching this video. A video over 2 months in the making. After a mouth-watering trailer, I am definitely ready for this.
With just shy of 3/4 of the total cast making an appearance and clocking in at almost 10 minutes, this monstrosity of a duo project leaves a sense of fulfillment and also keeps the desire for more at the same time. No easy feat if you ask me.
Before I delve into the good, the bad and the favorites, I'd like to take a step back for a moment... A walk down memory aisle if I may...
Guc and Hoc are in many ways, much like myself and Spinal Villain. Guc was a member here and before ever making a video, joined for the Tekken 5 Community Project Act.2. Spinal and I joined for the first Tekken 5 Community Project before ever producing our own works. Hoc seems to stay in the background and only occasionally bursting forth to do stuff, much like Spinal Villain whilst Guc and I stay in the front lines producing works.
It's good these two finally got back together. Seems overdue.
~With many characters used and in new combinations, it keeps the video's pace going.
~While most of the combos are tailored to walls in some form or fashion, the mix of characters, different combo bodies, shuffling divergent Tag combos, a myriad of TA moves....it feels fresh because there is A LOT of variety here.
~This video seldom keeps a formula going. By that, I mean, this video keeps on showing different ideas like: A low parry set-up combo. Ground throw combos. Tag crashes, wall jumps, BTed hit animation parry combo (!!!!!), re-wall splats.... AND SO ON.
~Cross-overs. Quite a few and all of them were refreshing.
~STYLE. Not every combo emphasized damage (something I focus on heavily, I admit) but rather focused more on the characters themselves, the symmetry of their TAG potential and the game's wall system. Translation: The combos had a more ARTISTIC approach.
~No collisions. I don't recall seeing a single one. This is not a good or bad thing per se, it's just an observation. Although, I consider you two geniuses in the collision department. Use 'em cause you're so good at them.
~More HOC!!! I've been acclimated to your previous works long enough to know that there wasn't quite as much Hoc in this movie as I would've liked. Never-the-less, the ones he did (that I am certain of) were still a sight to behold.
~More Wang! Another biased observation on my part, but the old dude has enough power and entertaining combo potential to always merit adding in some more of him.
~No Zafina?? After uploading how many ridiculous 2,2,1+2 wall ideas...I was certain you guys would do something KYSGrazy with it. Oh well. I can always dream.
Favorites include:
- Opening Yoshi combo. Reminds me of the stuff 538 and Deep Theater do. Very stylish and the perfect opening combo (well edited in with the music)!
- 0:47 Badazz Feng idea.....YOU SHOULD HAVE SHOWN THE WHOLE THING.

- 1:28. HARDCOAR
- 1:35 Dashing u+1+2 = HOLY SHIT. Great starter!
- 2:54 AWESOME Kuni/Lars idea.
- 3:05 Original Jin. Great wall game.
- 5:28 UNBELIEVABLE!!! Great research.
- 6:25 AMAZING cross-overs!!
- 7:01 They make a great team because of combos like this.
- 7:13 Devilishly BEAST!
- 7:26 HARDCOAR WANG you got there guys!!

- 8:15 Good shit!
- See above comment about Feng/Lei (see what I did there?)!!!
HARDCOAR SCORE:
XX-HARDCOAR
Well done gents. Impressive and inspirational.