Posted: Mar 28th, 2012 02:47
#203
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Originally posted by Kirika
The changes for Leo's moves in Unlimited were posted in the Japanese Tekken Net. I'll translate them:
db+4= the time for guardback is lowered. (I guess this means it's a plus for Leo?)<-- I read it over again and realized it's a nerf. But db+4 was punishable from the beginning anyway, so I don't see this as a real change.
b+4~1+2= the first hit damage decreased. 2nd hit guardback changed (no idea what this means)
u+4 and u/f+4= guard properties changed. (will have to play to find out)
qcf3+4= first hit damage is lowered.
There's really nothing to fear I guess, since bokuho and her br moves are untouched. Her new moves- b+4~1+2 and qcf3+4 were hardly used anyway. They're too slow to be used in an actual match imo.
I hope this helps-
will post when I find more info/discover something else.
Thank you so much! I hope it isnt anything drastic! Anyway, yeah it is great that her stances were untouched, def. BOK.
-I think that the change for d/b+4 didnt matterr. Isnt already like -30? Pointless... They just needed something extra to put in, haha.
-As for the hopkick, when using Google Translate (which is sometimes unreliable) the change for it translates to: Time has been reduced rigidity of the side guard. <---- Could this mean that its safer?
-I am guessing that guardback = pushback? As referred in Evil_nurse_Anna's post. Or maybe its something else.
-Honestly, I find qcf3+4 to underestimated. I mean, it is there for a moment. Use when they side stepping and spacing? Or does it not have a far reach? Who knows...
But in the end, it isnt bad changes afterall.