Posted: Apr 18th, 2012 15:24
#213
“Quote”
Edit Post
To get 79~80+ ish juggles off ewgf I've been using
ewgf, ewgf, ff, b+2,4 db+2 (b!) HS,1 , but this juggle gets boring and it doesn't break the 80+ barrier.
Been toying around with
Ewgf, ewgf, ws+4 db+2 (b!) dewgf, dewgf
dunno what the damage is on that juggle,its probably 75+
or for wall push just do
Ewgf, ewgf, ws+4, db+2 (b!) df+3, df+1,f+2
Since I've always wanted to do 5 ewgfs in a juggle plus a B! move I am a big fan of the
ewgf, ewgf, pewgf, db+2 (b!) dewgf, dewgf
but when opponents aren't close to your character, I mean at like the normal magic 4 distance and you get the opponent up with ewgf, that combos doesn't seem to connect. Especially if you dewgf after the intial launch.
So I've been trying out variations such as
Ewgf, ewgf, db+2 (b!) dewgf X 3, though I haven't been able to do this consistently
or
Ewgf, ewgf, uf+3 (b!) 3,1,4 ddewgf again this is pretty inconsistent for me
I've always had been able to get dewgf X 3 after low parry so its odd for some reason that 2 ewgfs before plus bound makes the 3 dewgf post bound so much more difficult, anyone have any tips for this?
I came up with a variation where you do 2 dewgf instead
ewgf, ewgf, db+2 (b!) df+3 ewgf, dewgf again this is probably something like 75+, is considerably easier to do but damage isn't anything to write home about.
Then recently I've hit dewgf X 4 off low parry consistently
So I tried out ewgf then direct bound
Ewgf, uf+3 (b!) dewgf X4
This combo should be easy to master, though sometimes I think the cpu isn't teching properly, can anyone verify this juggle.
If this juggle is legit, then I think it will be my goto juggle including bread butters such as spike juggles.