Originally posted by Executioneer
any good TA filler for Lars CH db4 ws21 B! TA filler?
I've seen SSR df4,1 ~f SAV 1,2,1
I tried it out myself, and while it is possible, it seems very tight and might even be character specific. The damage is super delicious.
I just use df 4,1 for consistency. Works on all axis'. For a linear axis, you can use df 4,1,1.
Leonized:
1.his standing and ws punishers now?
Standing
10f - 1,2
11f - 2,1
12f - 2,1. 4 for long range
13f - df 1,2. df1,1 for SAV mixup
14f - f1+2 -> d1+2 (f2+3 for better oki but less damage). df 4,1 if you want to leave them standing (bitch please)
15f - hopkick
16f - df2,1. hopkick is more consistent though. twin piston often has range issues. Don't forget to launch tag with twin pistons.
Low punish
10f - crouching jab
11f - ws1 for good plus frames and SAV mixup. Otherwise ws4
12f-14f - ws4
Special Case: 14f when they recover standing e.g. Bryan's qcb 3 - ws 1+2,4,1.
15f - hopkick. the juggle is better and more consistent. ws2,2 to pick up awkward punishes like Lee and Law slide kick.
2.TA filler miguel as sub?
twin piston for good height and wall carry
ssr ff2,2 for damage
df1 SAV 1,2,1 after an early B!
3. w!b! tag filler as sub and as lead?
sub - males - df1 SAV df4,1,1
sub - females - df 3,2
sub - bears and ogre - df1 SAV 1,2,1
sub - ling or small - df1,2
lead - males - df 3,2 (bigs), otherwise df1,2. Have not tested df4,1,1 on big characters. Might very well be possible.
lead - females/small - df 1,2
4. her staple combo filler by himself?
launch, df1 SAV uf3 df4,1 df,2,2 B! whatever ender rocks your socks
launch df1 SAV df1, df4,1 SAV 1,2,1 or 1,4 for wall carry
5. TA ender miguel as lead?
WR 3 or f2+3 for late B! which is usually the case after staple combo.
Last edited by Lazy Dave on Mar 27th, 2012 at 03:26