Originally posted by BlackPriest
I have a few questions and I was wondering if anybody could help me with them.
1. What?s the staple combo for off axis off a hopkick? Is there any combo that works up to a full SS to both sides?
2. What is the best follow-up for u/f+1 or u/f+1~f on hit? d+3 stomp and SAV 2?
3. What is the best follow-up for b+3 and b+3~f on CH? d+4,1+2~f and SAV d/f+2?
4. How does the SAV oki after the d+4,1+2~f juggle ender exactly work? SAV d/f+2 hits lie there but it can be quickstanded and blocked, right? What do you use for a quickstand, side and backrolls (should they ever do that)?
5. Is 4 his best punisher for a blocked FUFT wake-up 4? 1,2, 2,1 and b+1+2 all whiff I saw?
6. Did Namco forget to give Miguel SS and f,f moves (aside from f,f+2 stuff)? More of a rhetorical question here but brings me directly to:
7. What moves do you guys use for getting in on opponents or at range 3 and above? I mean iWR+3 is great as well as b+4 as far as I can tell until now, but other than that?
8. Will my chest hair grow if I play the manly Miguel for a longer period of time?
I just started learning Miguel, so sorry for the noobish questions. Also I didn?t find a Q&A thread, so I hope it?s ok that I put this here?
I have a few questions and I was wondering if anybody could help me with them.
1. What?s the staple combo for off axis off a hopkick? Is there any combo that works up to a full SS to both sides?
2. What is the best follow-up for u/f+1 or u/f+1~f on hit? d+3 stomp and SAV 2?
3. What is the best follow-up for b+3 and b+3~f on CH? d+4,1+2~f and SAV d/f+2?
4. How does the SAV oki after the d+4,1+2~f juggle ender exactly work? SAV d/f+2 hits lie there but it can be quickstanded and blocked, right? What do you use for a quickstand, side and backrolls (should they ever do that)?
5. Is 4 his best punisher for a blocked FUFT wake-up 4? 1,2, 2,1 and b+1+2 all whiff I saw?
6. Did Namco forget to give Miguel SS and f,f moves (aside from f,f+2 stuff)? More of a rhetorical question here but brings me directly to:
7. What moves do you guys use for getting in on opponents or at range 3 and above? I mean iWR+3 is great as well as b+4 as far as I can tell until now, but other than that?
8. Will my chest hair grow if I play the manly Miguel for a longer period of time?
I just started learning Miguel, so sorry for the noobish questions. Also I didn?t find a Q&A thread, so I hope it?s ok that I put this here?
My Miguel knowledge is probably on par with yours, but I will see how I go.
1: After SS u/f+4 I tend to just bang on the buttons, break into tears and curse the heavens.
2: The best follow up is 1+4. However in terms of damage, yes those two you listed.
3: I literally do not know what that move is
4: The risk/reward on the oki there is actually about even. Try SAV d/b+3 into another mixup (SAV d/f+1_d+4,3) until they begin ducking. SAV 2 for a safer option if you suspect they will quickstand blocking low or backroll.
5: Yep. Well, use your judgement to see if you can get 2,1 based on range.
6: SS moves are entirely DIY.
7: ff+2 CH confirm 1. If they begin punishing ff+2 then throw a few straight ff+2,1 out there.
8: Results should be found overnight. Excessive 1+4 speeds up the process. Sacrificing damage for 1+4 is even more effective. For example, my favourite Miguel combo:
u/f+4, u/f+4, d+4,1+2, 1+4.



