AnnaWilliamWins
Warrior
Joined: Jan 2013
Posts: 153
From: Canada
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SIDE STEP ATTACKS


SS+1+2 - A safe, 14f, spinning double arm, double high something similar to Lucky Chloe's 1+2 (Double Swing) in animation but the right hand comes first then left hand comes second instead. The first hit is a spinning backhand slap and the second hit is basically a left handed version of the second hit of 1,2 in animation. The second hit gives close knockdown to the right and guarantees db+3 (Sliding Kick). The damage is 10 + 20 being a total of 30 points. The range is one back dash. The block frame is -3. Both hits jail.


WHILE STANDING ATTACKS AND FULL CROUCH ATTACKS


WS+1 - This has been changed to be the same as df+1 with it's adjusted properties above.

WS+1,1 - This has been changed to be the same as df+1,1 (Peck and Slap) with it's same above adjusted properties, frames, recovery and extension above. The regular animation of the first hit has been given to the new df+2 launcher above.

WS+1,1,2 - The last hit of her 1,1,2 (Rush Punch Combo) added with it's above adjusted properties.

WS+1,1,3 - The last hit of her new 1,1,3 above added with it's above stated properties.

WS+1,1,4 - The last hit of her new 1,1,4 above added with it's above stated properties.

WS+1,2 - This is the same move as her new df+1,2 above.

WS+3,3,3,3,3 - The damage of the first hit has been nerfed from 12 points to 8 points. The damage of the last hit has been buffed from 17 points to 18 points. This version has been made to be the same as the regular stance version above.

WS+3+4 - Katarina's f+3+4 (Fledgeling Foot) power crush now also able to be done WS.

FC+df+4 - The hit frame has been buffed from +1 to +2.

FC+db/d+3 - The startup frame is buffed from 16f to 15f. The hit frame is buffed from -3 to -2. The block frame is buffed from -14 to -13.

FC+df+3 - This is the new command of her regular HAR+df+3 (Swooping Swallow) removed above. The properties and range are overall the same. The damage has been buffed from 20 points to 24 points.

FC+db/d+4,1 - A new extensions with the second hit being a left handed version of the second hit of her 2,2 (Feather Fury) string. The second hit is high and this new string is identical to both Anna's and Nina's d+4,1 (Low Kick Spin Punch) string. The impact speeds are the same as 2,2. The damage of the second hit is 20 points. The second hit wall splat spins. The hit frame is +10kg. This is a counter hit combo. This does not have the ability to be delayed. The block frame is -12. The second hit can be easily ducked and launched. This is also able to be done with the command of d+4,1 above.


WHILE RUNNING MOVES


WR+3 - Not originally my idea but one I find is a good idea. This is the last hit of the new df+3,3,3 above also now made into a while new running move done but this version has a full rotating startup. The startup frame is 19f. The damage is still 25 points. This is still a wall bounce. The block frame is still -9. The command for the regular WR+3 (Pheasant Heel) is now WR+3+4 below.

WR+3+4 - This is the new command of the regular WR+3+4 (Pheasant Heel).


GRABS AND PARRY


uf+1+2 - This is the new command for the regular df+1+2 (Phoenix Kick Flurry) double arm grab before replacement above. This now makes it also able to be done while in FC. The damage has been changed from 4 + 4 + 4 +4 + 12 +12 to 5 + 5 + 5 +5 + 20. All of the damage is now within the hits during the grab and the opponent no longer takes damage when hitting the ground. This is fair since Kazumi's df+1+2 (Lightning Wrath) grab has the damage of 40 points and does all of the damage within the hits before the opponent hits the ground. This is for a more rewarding wall splat combo.

b+1+2 - A new parry that can parry most high and mid punch and kick attacks but can't parry elbows, knees, body checks nor some others. The parry is the same for both arms and the same for both legs. The parry is the same as Xioayu's 1+4 (High Mid Parry) where she simply pushes the parried arm or leg to the side and gives +7 frame advantage. The same "HA!" she does during startup of db+3 (Sliding Kick) is done every time she does a parry.

HAR+1+3 - The 1+3 (Flying Catch) left arm grab now able to be done during Harrier.

HAR+2+4 - The 2+3 (Display of Force) right arm grab now able to be done during Harrier.

HAR+uf+1+2 - This is the new command to do the regular df+1+2 (Phoenix Kick Flurry) double arm grab before it's command change to uf+1+2 above during Harrier.


BACK TURNED SPECIAL ATTACK


BT+3,3,3 - The same as 3,3,3 along with all of it's extensions. The startup frame is 14f.

BT+4,4,4 - The same as 4,4,4 along with all of it's extensions. The startup frame is 11f.

BT+d+3 - A back turned version of FC+df+4 (Short Tail) with done the opposite leg and the same style of recovery animation. The startup frame is 17f. The startup has a small step backwards with her left leg as she crouches for increased range. The low crush frame is 6f. The block frame is -16.

Last edited by AnnaWilliamWins on Nov 10th, 2020 at 10:40

Signature (tekken voice) ANNA WILLAMS WINS!