Iron Fist God
Joined: May 2010
Posts: 1078
From: China
PSN: cacacarmen
# “Quote” Edit Post
OK I'm retesting this after a friend brought up potential setups with another character. What I'm finding is doing a tech roll and then neutral guard or holding back away from the point character allows the defender to block the second hit of Christie's 3~4,3 backturned. Can anyone who is comfortable with this setup test this out with either record function (like I'm using) or with a friend to confirm for sure? I'm unsure whether or not its my execution or the setup itself isn't guaranteed.

What is cool that I'm finding is that getting the 3~4,3 blocked BT seems to guarantee a mid/throw mixup between a BT throw and a BT hopkick, since the opponent can only duck or stand. Not as cool as an unblockable launcher though...

Last edited by CaCarmen on Feb 4th, 2014 at 17:28

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